BRAHMOGRAPHY

Creative Production / Visual Development / Exhibition Support

NEGUS

An immersive audiovisual exhibition by Yasiin Bey exploring memory, identity, sound and space through music, installation and visual culture.

Project Dossier

Sound, image, memory and space held as one environment.

Brahmography collaborated with Yasiin Bey on Negus, an immersive multidisciplinary project that brought together music, visual art, film and installation. Presented internationally, including exhibitions in Marrakech and Dubai, Negus challenged conventional formats of music presentation by transforming the listening experience into a spatial and visual encounter.

Working closely within the creative process, Brahmography contributed to exhibition production, visual development, multimedia documentation and the translation of artistic concepts into public-facing experiences. The collaboration involved supporting the visual identity of the project, coordinating creative elements across disciplines and documenting key moments of the exhibition journey.

Through Negus, Brahmography explored the intersection of sound, image, memory and space, helping shape environments where audiences could engage with the work beyond traditional performance and gallery formats.

ArtistYasiin Bey
FormatImmersive audiovisual exhibition / listening installation
LocationsMarrakech, Dubai and international presentations
RoleCreative production, visual development, exhibition support

Role Areas

Creative Production
Visual Development
Exhibition Support
Multimedia Documentation
Installation Coordination
Cultural Programming
Visual Direction

Marrakech Exhibition Preview

NEGUS installation preview in Marrakech.

This preview video documents the Marrakech installation of Negus, where the work was experienced as a focused listening environment: projected image, headphones, sound and audience presence held together inside one intimate exhibition setting.

Brahmography

Visual art as a way to hold sound in public memory.

For Brahmography, Negus remains a key project in thinking about how an artist's work can move beyond release cycles and become an environment: something heard, seen and carried by the people who were present.